{"id":4546,"date":"2024-12-05T00:01:13","date_gmt":"2024-12-05T00:01:13","guid":{"rendered":"https:\/\/gaudie.co.uk\/press\/?p=4546"},"modified":"2024-12-04T19:19:05","modified_gmt":"2024-12-04T19:19:05","slug":"a-year-of-remasters","status":"publish","type":"post","link":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/gametech\/2024\/12\/05\/a-year-of-remasters\/","title":{"rendered":"A year of remasters"},"content":{"rendered":"<p><em><strong>by Frederica Allen<\/strong><\/em><\/p>\n<p><span style=\"font-weight: 400\">There have been a lot of remasters of classic games in recent memory from the traditional remake of Pok\u00e9mon games, though the gen 4 remakes were not as well received as their peers, to surprise remasters of Metroid: Prime and Paper Mario: The Thousand-Year Door. Outside of Nintendo, there are also Silent Hill 2, Final Fantasy 7, Dead Space, Dead Rising and plenty of others.<\/span><\/p>\n<p><span style=\"font-weight: 400\">This makes me ask myself, is it all necessary? A few months ago, I wrote an article about the Paper Mario remake for the Switch and I was mostly positive about it, my only real criticism being that action commands are overall easier to pull off and that money is far more plentiful. That\u2019s one point for remaking these games; they allow publishers to iron out all the jank that these older titles had. Paper Mario: The Thousand-Year Door had a bad problem with backtracking, particularly in Chapters 3 and 4, and the remake addressed that by adding warp pipes to allow instant travel between key areas in the chapters. Furthermore, many more little touches helped elevate the game above its predecessor, such as an enhanced soundtrack that removed the monotony of the battle theme and new animations that gave the characters even more, well, character.<\/span><\/p>\n<p><span style=\"font-weight: 400\">However, it can be easy to mess up a remaster. Look no further than Pok\u00e9mon: Brilliant Diamond and Shining Pearl. Generation 4 is touted amongst the best of the entire franchise, on par with Generations 1 and 5, yet the remakes left many people cold. On release, they were riddled with bugs, such as one man who got softlocked because he spawned above all the doors and so couldn\u2019t leave the area, to all the sounds and music being corrupted if you didn\u2019t install the day 1 patch. Even after all the patches, the games are still the inferior way to play Generation 4 as they lack any of the content present in Platinum, which also contained all the stuff in Diamond and Pearl in the first place. If you\u2019re looking to play Gen 4, why play BDSP when you can play Platinum?\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Some may argue that remastering classics is a fool\u2019s errand. These games are works of art, and the imperfections to some of them can enhance the experience. Silent Hill 2\u2019s wonky camera lent the game a dream-like detachment that made the titular town feel alien and strange as well as making protagonist James Sunderland feel a bit crazy. This made the atmosphere and subsequent plot twist all the more impactful, something that isn\u2019t achieved with the remake\u2019s better camera controls. Sometimes, even something as little as a graphical enhancement can change the entire experience. Majora\u2019s Mask is a good example, as the relatively low graphical quality made the world of Termina feel alien, whereas the greater detail of the 3DS remake gives everything a much clearer shape which, in turn, makes it seem less strange. The finer control of the save system and 3-day mechanic also make the remake feel thematically worse, since a large part of Majora\u2019s mournful and sombre tone comes from the fact that Link is no longer the main character, the destined hero, he\u2019s just another person caught up in the Skull Kid\u2019s plan.<\/span><\/p>\n<p><span style=\"font-weight: 400\">At the end of the day, I am undecided on my own question &#8211; should we stop remastering classic games? Despite all the negativity I\u2019ve expressed about BDSP, Silent Hill 2 and Majora\u2019s Mask 3D, I cannot deny that if I want to replay Metroid: Prime or The Thousand-Year Door, I\u2019m going to be playing the remakes for the Switch rather than the original games. They are just simply better. As such, my answer to the question is going to be very disappointing: it depends on the game and the developer. A lot of BDSP\u2019s problems came from the fact that the developer, ILCA, had only done outsource work beforehand and were not qualified to make a game as highly anticipated as the remake of Generation 4, and the lack of Platinum content was due to marching orders from Gamefreak and Nintendo to maximise profits from the dual release of Diamond and Pearl. Silent Hill 2 is a game that wouldn\u2019t work as a remake: the wonky camera could not be left untouched in a remake, even though it was integral to the horror of the original. Majora\u2019s Mask 3D needed the increased control of saving and time since, as a handheld, it would need to be turned off at any moment, the platform itself was incompatible with the 3-day mechanic.<\/span><\/p>\n<p><span style=\"font-weight: 400\">However, what I can say definitively is that if you play a remake and you enjoy it, give the original a go and experience what originally was before all the edges were sanded off.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>by Frederica Allen There have been a lot of remasters of classic games in recent memory from the traditional remake of Pok\u00e9mon games, though the gen 4 remakes were not as well received as their peers, to surprise remasters of Metroid: Prime and Paper Mario: The Thousand-Year Door. Outside of Nintendo, there are also Silent [&hellip;]<\/p>\n","protected":false},"author":49,"featured_media":4547,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"advgb_blocks_editor_width":"","advgb_blocks_columns_visual_guide":"","tdm_status":"","tdm_grid_status":"","iawp_total_views":14,"footnotes":""},"categories":[86],"tags":[455,452,449,453,451,450,454],"wf_post_folders":[444],"class_list":{"0":"post-4546","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-gametech","8":"tag-final-fantasy-7","9":"tag-frederica-allen","10":"tag-games","11":"tag-pokemon","12":"tag-remastered-games","13":"tag-remasters","14":"tag-silent-hill-2"},"acf":[],"author_meta":{"display_name":"Gaudie Staff","author_link":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/author\/gaudie-staff\/"},"featured_img":"https:\/\/www.gaudie.co.uk\/wpress\/wp-content\/uploads\/2024\/12\/1670977-300x300.jpeg","coauthors":[],"tax_additional":{"categories":{"linked":["<a href=\"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/s\/gametech\/\" class=\"advgb-post-tax-term\">Gaming &amp; Technology<\/a>"],"unlinked":["<span class=\"advgb-post-tax-term\">Gaming &amp; Technology<\/span>"]},"tags":{"linked":["<a href=\"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/s\/gametech\/\" class=\"advgb-post-tax-term\">Final Fantasy 7<\/a>","<a href=\"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/s\/gametech\/\" class=\"advgb-post-tax-term\">Frederica Allen<\/a>","<a href=\"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/s\/gametech\/\" class=\"advgb-post-tax-term\">Games<\/a>","<a href=\"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/s\/gametech\/\" class=\"advgb-post-tax-term\">Pok\u00e9mon<\/a>","<a href=\"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/s\/gametech\/\" class=\"advgb-post-tax-term\">Remastered Games<\/a>","<a href=\"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/s\/gametech\/\" class=\"advgb-post-tax-term\">Remasters<\/a>","<a href=\"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/s\/gametech\/\" class=\"advgb-post-tax-term\">Silent Hill 2<\/a>"],"unlinked":["<span class=\"advgb-post-tax-term\">Final Fantasy 7<\/span>","<span class=\"advgb-post-tax-term\">Frederica Allen<\/span>","<span class=\"advgb-post-tax-term\">Games<\/span>","<span class=\"advgb-post-tax-term\">Pok\u00e9mon<\/span>","<span class=\"advgb-post-tax-term\">Remastered Games<\/span>","<span class=\"advgb-post-tax-term\">Remasters<\/span>","<span class=\"advgb-post-tax-term\">Silent Hill 2<\/span>"]}},"comment_count":"0","relative_dates":{"created":"Posted 2 years ago","modified":"Updated 2 years ago"},"absolute_dates":{"created":"Posted on 5 December 2024","modified":"Updated on 4 December 2024"},"absolute_dates_time":{"created":"Posted on 5 December 2024 00:01","modified":"Updated on 4 December 2024 19:19"},"featured_img_caption":"Street art of a space invader. Credit: Francesco Ungaro","series_order":"","amp_enabled":true,"_links":{"self":[{"href":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/wp-json\/wp\/v2\/posts\/4546","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/wp-json\/wp\/v2\/users\/49"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/wp-json\/wp\/v2\/comments?post=4546"}],"version-history":[{"count":1,"href":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/wp-json\/wp\/v2\/posts\/4546\/revisions"}],"predecessor-version":[{"id":4549,"href":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/wp-json\/wp\/v2\/posts\/4546\/revisions\/4549"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/wp-json\/wp\/v2\/media\/4547"}],"wp:attachment":[{"href":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/wp-json\/wp\/v2\/media?parent=4546"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/wp-json\/wp\/v2\/categories?post=4546"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/wp-json\/wp\/v2\/tags?post=4546"},{"taxonomy":"wf_post_folders","embeddable":true,"href":"https:\/\/www.gaudie.co.uk\/wpress\/index.php\/wp-json\/wp\/v2\/wf_post_folders?post=4546"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}